SWISP Lab was hosted by Jantina Tammes School of Digital Society, Technology and AI (Joelle Swart RUG) for this hack, which took place at the aptly named ‘House of Connections’, Groningen, Netherlands on 5 & 6th September, 2024. The Jantina Tammes School is the University of Groningen’s interdisciplinary centre dedicated to digital society, technology and […]
blogs.unimelb.edu.au/swisp/2024/09/12/interdisciplinary-hack-of-digital-inclusion-change-the-future-change-the-now
A SWISP Lab WIL Project By: Isabella Lombardo Being largely inspired by SWISP Lab’s Hak.io gameplay, their allusion to virtual game worlds as a place for speculation on their Unimelb site, and the immortal pop cultural behemoth that is the Pokémon franchise—I decided to build my own themed narrative “mod” of SWISP’s gameplay mechanics aimed […]
blogs.unimelb.edu.au/swisp/2024/09/09/blogtakeover-swisp-lab-x-wil-pokefutures-using-multispecies-narratives-to-promote-speculative-thinking
A SWISP Lab WIL Project By: Cormac Wood Imagine a device that doesn’t just teach students the facts of history, but actively challenges the very foundations of how our historical narratives are taught in schools. A device that allows students to travel and weave throughout the timelines of the past and be an active participant […]
blogs.unimelb.edu.au/swisp/2024/09/08/blogtakeover-swisp-lab-x-wil-utilising-ai-chatbots-within-the-history-classroom
A SWISP Lab WIL Project By: Keith Aloysious Soertsz My first steps into the inner workings of SWISP Lab were fraught with anxious uncertainty. Speculative wonderings were a new concept for me as I see myself as a pragmatist built on logic and realism. It was only after an illuminating discussion with Dr. Sarah Healy, […]
blogs.unimelb.edu.au/swisp/2024/09/04/data-walking-exploring-data-analysis-visualisation-in-school-settings